okay i know its just a filter but i really like the dithered look to everything in games, and this for something made in 72 hours is pretty impressive.
Push a button, QUACK, it's not a duck.. Go down the complex and activate the systems.
be quiet.. there is something lurking in the dark.
This was a short, yet sweet game. There was a lot of similarities to White Knuckle. However, the gameplay was entirely unique.
Just in 72 hours, a feeling on unease, an objective to complete, and the feeling of having to be on top of a active sub-objective, that being the exhaustion of the hand, so that you don't get caught lacking.
If this game had extra time, or to be continued. I definitely would've liked to see a progression system, not just to complete an objective. Maybe with each day, you get paid? Kinda like Papers Please and it's competitors. Then you can add in upgrades of little trinkets that would unlock achievements? The longer the days go, the more creatures. Like another version of those tentacle creatures in white knuckle? However, they stop your elevator and you have to do something to get them off. So forth...
Really enjoyed this concept, and hopefully can see future games!
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Thank you KenForest, for an enjoyable, push da button experience!🌹
Heeyy I really liked the game!! (1st game in the vid) I panicked over nothing so GOOD JOB U MADE ME PARANOID XDD would have put a bit more in the jumpscare tho but all in all solid good and fun game!
Okay. I have to admit this one threw me for a loop but it was all straight forward enough I worked it out. Really leaning into the hold button and pay attention tension. And I deeply appreciate the check points. Solid work.
Those were some really nice mechanics, but I missed a bit more of story and more creepy moments/scares. It was a shame that the robot only showed up twice, for example. This game has a lot of potential, and I still really enjoyed playing it =)
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Really like the game!
I really like the game, especially its visual style, the mechanics are good, overall a good game, but too shor
Horror game where you operate an elevator | Red Finger
I really love the type of style of it even though it's quite short I would say it was pretty good and I liked it a lot!
Don't know why, but I was super invested in the game
really good!
Couldn 't complete the game . I fell through the floor of the elevator during the ascent. Don't press pause.
Great atmosphere, appropriate sillyness, short and sweet, loved everything about it! Keep up the good work! Cheers!
Push a button, QUACK, it's not a duck.. Go down the complex and activate the systems.
be quiet.. there is something lurking in the dark.
This was a short, yet sweet game. There was a lot of similarities to White Knuckle. However, the gameplay was entirely unique.
Just in 72 hours, a feeling on unease, an objective to complete, and the feeling of having to be on top of a active sub-objective, that being the exhaustion of the hand, so that you don't get caught lacking.
If this game had extra time, or to be continued. I definitely would've liked to see a progression system, not just to complete an objective. Maybe with each day, you get paid? Kinda like Papers Please and it's competitors. Then you can add in upgrades of little trinkets that would unlock achievements? The longer the days go, the more creatures. Like another version of those tentacle creatures in white knuckle? However, they stop your elevator and you have to do something to get them off. So forth...
Really enjoyed this concept, and hopefully can see future games!
—
Thank you KenForest, for an enjoyable, push da button experience!🌹
—
So for a game made in 72 hours i must say its pretty solid experience when it comes to atmosphere.
For some reason it reminded me of Iron Lung.
Heeyy I really liked the game!! (1st game in the vid) I panicked over nothing so GOOD JOB U MADE ME PARANOID XDD would have put a bit more in the jumpscare tho but all in all solid good and fun game!
Dark and silly. I really enjoyed it!
This is a very well made little horror game. The style and the tension was all great, keep it up!
I loved it....
This worked out surprisingly well! Tense, creepy, interesting little world; I had a lot of fun. Keep up the great work!
Those were some really nice mechanics, but I missed a bit more of story and more creepy moments/scares. It was a shame that the robot only showed up twice, for example. This game has a lot of potential, and I still really enjoyed playing it =)
A really intriguing game, liked the whole mechanic of it all I did!
Could bare to get hold of a longer or endless mode!